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Add configurable Synapse room complexity limit variables
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@@ -570,6 +570,21 @@ matrix_synapse_report_stats_endpoint: "https://matrix.org/report-usage-stats/pus
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# disabling this will decrease server load significantly.
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matrix_synapse_presence_enabled: true
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# Controls whether remote room complexity checks are enabled when joining rooms.
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# When enabled, Synapse checks a room's complexity before joining a remote room.
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# Complexity is measured as `current_state_events / 500` and can prevent
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# users from joining very large/active rooms on constrained servers.
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matrix_synapse_limit_remote_rooms_enabled: false
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# Maximum complexity allowed before join is blocked.
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matrix_synapse_limit_remote_rooms_complexity: 1.0
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# Error message returned when a user attempts to join a too-complex room.
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matrix_synapse_limit_remote_rooms_complexity_error: "Your homeserver is unable to join rooms this large or complex. Please speak to your server administrator, or upgrade your instance to join this room."
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# Allow server admins to join rooms even when they exceed the complexity limit.
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matrix_synapse_limit_remote_rooms_admins_can_join: false
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# Controls whether accessing the server's public rooms directory can be done without authentication.
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# For private servers, you most likely wish to require authentication,
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# unless you know what list of rooms you're publishing to the world and explicitly want to do it.
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@@ -452,30 +452,11 @@ admin_contact: {{ matrix_synapse_admin_contact | to_json }}
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#server_context: context
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# Resource-constrained homeserver settings
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#
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# When this is enabled, the room "complexity" will be checked before a user
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# joins a new remote room. If it is above the complexity limit, the server will
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# disallow joining, or will instantly leave.
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#
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# Room complexity is an arbitrary measure based on factors such as the number of
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# users in the room.
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#
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limit_remote_rooms:
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# Uncomment to enable room complexity checking.
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#
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#enabled: true
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# the limit above which rooms cannot be joined. The default is 1.0.
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#
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#complexity: 0.5
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# override the error which is returned when the room is too complex.
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#
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#complexity_error: "This room is too complex."
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# allow server admins to join complex rooms. Default is false.
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#
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#admins_can_join: true
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enabled: {{ matrix_synapse_limit_remote_rooms_enabled | to_json }}
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complexity: {{ matrix_synapse_limit_remote_rooms_complexity | to_json }}
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complexity_error: {{ matrix_synapse_limit_remote_rooms_complexity_error | to_json }}
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admins_can_join: {{ matrix_synapse_limit_remote_rooms_admins_can_join | to_json }}
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# Whether to require a user to be in the room to add an alias to it.
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# Defaults to 'true'.
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